Blogstream   -   Create a Blog!   -   Login Chat   -   Options   -   Clean   -   Flag   -   Family Filter: Off   -   Recent   -   Rndm >>    

Blogstream  >  Anything  >  Blog  >  Page #51
 
SEVEN IS WHAT?


 Now We're Talking Silly
 

Many of you do not know this, but I am a technology savant. I read technology, I play with technology, I do things that shouldn't be mentioned with technology.

However, this is starting to be just silly. Hasselblad, the world's foremost producer/designer of Digital SLR cameras has just produced a 39 Megapixel camera.

From what I understand, the human eye cannot tell the difference between a 6-8 Megapixel picture and actual film. Thirty nine megapixels is probably BETTER than film. It's borderline VIRTUAL 3D ROTATIONAL FILM WITH INTERACTIVE PHOTO SUBJECTS AND BUILT IN PHOTO EDITING TOOLS.

Each photograph takes 78 Megabyte RAW photos (uncompressed), and 50 Megabyte "lossless compression" photos. The camera has a port for an optional 80 gigabyte hard drive.

The only thing sillier than all of this, is the knowledge that while it costs $33,000 today, it will be about standard to have a 39 Megapixel "credit-card" sized camera for $200 ten years from now.

Depeche Mode - The Singles '81-'85 - Shake The Disease

7
Posted by Seven Is Darker at 1:01 PM - 1 Comment   Add a Comment  
 

 Yay! Benchmark!
 

And we have reached 7 pages for Seven Is Darker!

I believe this calls for a "w00t."

Big Audio Dynamite - Planet Bad - Medicine Show

7
Posted by Seven Is Darker at 3:20 PM - 2 Comments   Add a Comment  
 

 Re-Learning PARANOIA
 

There are very few interests in my life that I feel so compelled to actually write about them. I have just discovered one. It is known to the world as Quake 4.

I have upgraded my machine SPECIFICALLY for this game. I upgrade my hardware to roughly FOUR TIMES the power of the minimum required system specifications, and the game still runs like a sped-up slideshow.

But enough griping.

This...is...a...MAGNIFICENT...game.

The darkness is really dark, things come at you from above and below, there are in-game "cut scenes," and the overall simulated "human interaction" with the rest of the NPCs in the game is truely remarkable. Here's how Quake 4 rates with me.

1) PLOT: This is my main thing for all games. I have been spoiled by the phenomenal plot of Marathon. The plot in Q4 is mediocre, and definitely helped by the in-game "cut scenes" and the "human interaction." ID Software does not waffle on some of the scenes at all. Like the part where you become a Strogg. Ooooooohhhhhh. Overall, I'd rate the plot - 1 to 10 - a 6. Definitely an improvement over Q2 and Q3, but still a very straightforward plot. The only twist being you becoming a Strogg, and that's mentioned on the cover of the game.

2) GRAPHICS: This is quite possibly the least important factor of my rating, but I rate it anyway. The graphics are top-notch. Any better and we'll be in Virtual Reality. So many things are taken into account that it makes my head spin. It also makes my computer work excessively hard to make the game a reality. I'd rate the graphics - 1 to 10 - a 10. Very well done, but graphics alone does not make the game!

3) ACTION: The types of action that one can perform in a game is quite important, because you simply don't want to be doing the same thing over and over again. Considering that one jump, crouch, shoot, and look around corners since Quake 2 (1997), one does not take these features into account (they've already been taken for granted.) However, being able to jump into a hovertank, or a "walker," or a massive gunnery position, that's a little better, and takes more advantage of the scenery, rather than just standing around and admiring it. I'd rate the action - 1 to 10 - a 9. I still feel that there's a few things missing, but I just can't put my finger on it right now.

4) MONSTERS: ID Software asked themselves, "What kind of weird machine -men can we throw at the end user?" Well, DAMN. There must a be a cluster of 3D artists clutching each other and shivering under a bed somewhere. The monsters are nightmares at worst and outright demonic at best. The monsters are versatile, varied, and oh-so-very quick. They are able to dodge, to strategize, roll on the ground, and scream in foreign languages. Wow. Good stuff. ID Software is actually making me work for the end story. I'd rate the monsters - 1 to 10 - a 9. Why not a perfect score? Because they are too quick to appreciate their design. You typically want them dead instantly. And ID has also incorporated a bodily-self-destruct mechanism in the enemy, so that their bodies don't take up precious video card memory. Nice idea, but I like to appreciate all the art of the game.

5) PHYSICS: This one is pretty straightforward. Does it feel real? You betcha. The thing I really enjoyed about this physics engine over other games' physics engines is that you get more opportunity to REALLY blow away monsters. Getting into the hovertank and firing the main cannon at any humanoid monster that gets in your way sends them flying like rag dolls across the screen. That is SO SATISFYING after you've just been handed a beating in the prior levels. I rate the physics engine - 1 to 10 - a 10. Love the blowing up of enemies with huge weapons.

OVERALL SCORE: I'd rate Quake 4 - 1 to 10 - as a 8.5. If they could pour a little more plot and mystery into the game, while allowing more time to explore the maps, I'd say that ID Software would be one of the new contenders along with Valve in terms of perfect overall games.

Also keep in mind that I've been playing this game for the past six hours. That definitely is a superior difference between Q4 and the dozens of games that come out a year.

Whew. Now back for more.

Soil & Eclipse - Purity - Carried Away

7
Posted by Seven Is Darker at 3:13 AM - No Comments   Add a Comment  
 

 *anger bread*
 

My brain has already been ruined by the word, "Indeed." Now it has been ruined by another few words, "Little Do You Know."

For instance, little do you know that I can anger bread from fifteen paces. Just like that. Angry bread.

I've been playing Quake 4 for hours. In that game, angry bread would actually be my worst fear. Imagine, darkened hallways, the hum of sinister machinery and strange lights flicker without pattern. The glass panes seem crystalline, but they are unbreakable. The shadows are pitch black and prolific - they move without every needing a light source. You switch on your flashlight and move through the buttressed corridors, the smell of death and wheat fill your nostrils. Without a sound, not even a scream, it leaps into your face! IT'S A PUMPERNICKEL!

Remember folks, encountered alone it can be managed, but in swarms, the loaf of bread is deadly.

Actually, in Quake 4, that would be pretty scary, considering the majority of the monsters are hulking machinations of flesh and steel no less that six feet tall and noisy as all hell. You can hear them coming from at least five hundred feet away, and it's no surprise that they shoot at you.

But NO ONE, and but NO ONE would suspect the BREAD.

Negative Format - Moving Past The Boundaries - Translucent

7
Posted by Seven Is Darker at 3:54 AM - 2 Comments   Add a Comment  
 

 Hallucinogenic Bran Muffins
 

Whatever you do, DO NOT ASK how my entire floor got covered in Crisco. Maybe someday I will answer this mystery, but for now we will savor it.

All I can say is that I had A PLAN. Much of it is gone, mainly because of the mysterious head trauma I have incurred. Probably from slipping on one of the seven hundred golf balls in my room at this time.

I'm fairly certain that's why the nine gerbils are panicking.

The Birthday Massacre - The Birthday Massacre - Play Dead

7
Posted by Seven Is Darker at 4:46 AM - 1 Comment   Add a Comment  
 
Pages:   1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
   
  About Me
Author: Seven Is Darker
From PORTLAND, OREGON, USA
Age: 27
 
This blog is about...
it's only fair to warn you, i have no idea what i'm doing.
 
My: Profile  Gallery  Interests  Bio  Guestbook  100 Things 
 
Bookmark   History

  Blogstream Sponsors
Have you checked out the new Blogstream site,

Question Stream.com?

Many Blogstream members are there already! Quotes from members: "It's like blog lite!" -- "I like the instant gratification!" -- "Stop spectating, get in the game!"

If you have not joined in, you are really missing out!

Send Free
Just Saying Hi
Greeting Cards
at

Greeting Cards.com


Good Morning


  Recent Posts

  Blogs I Like

  Sites I Like

  Archives

6776 Visitors